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Vision Pro May Soon Support Sony PSVR 2 Controllers

The Vision Pro may soon gain support for Sony PSVR 2 controllers, a development that could transform its gaming and application capabilities. According to Mark Gurman’s Power On newsletter, Apple and Sony have been collaborating for months to make this possible. This rumored partnership might also include Apple selling Sony’s controllers, which are not currently sold separately.

A Promising Collaboration

Apple and Sony reportedly planned to announce Vision Pro compatibility with the PSVR 2 controllers weeks ago. However, the rollout has been delayed, fueling anticipation.

  • Sony has been actively working on this support for months.
  • Apple has engaged third-party developers to explore using Sony’s VR controllers in visionOS.
  • If successful, this partnership could boost the Vision Pro’s appeal to gamers and creative professionals alike.

Expanding Vision Pro’s Capabilities

Beyond gaming, Apple aims to use Sony’s controllers for broader applications.

  • The controllers will enhance precision in apps like Final Cut Pro and Adobe Photoshop.
  • Users can navigate visionOS with greater ease, thanks to advanced controller integration.

Currently, the Vision Pro supports standard Bluetooth controllers, but they provide limited functionality. Sony’s PSVR 2 controllers could fill this gap by offering more intuitive and precise controls.

Gaming on the Vision Pro

The Vision Pro has been criticized for its lack of compelling native games. With the addition of Sony PSVR 2 controllers, this might change:

  • Gaming experiences could improve significantly, enabling support for more immersive VR games.
  • Developers may feel motivated to create better visionOS-native games, tapping into the enhanced capabilities of Sony’s controllers.

Though Apple’s gaming support track record isn’t strong, this partnership could attract a wider audience.

Challenges and Uncertainty

While the potential for this partnership excites many, there are challenges:

  • Vision Pro’s high price tag and modest sales could limit the impact of new gaming features.
  • Apple’s history with game publishers raises questions about long-term support.

Despite this, the VR landscape is unique, and the Vision Pro has the potential to carve out its niche.

Community Interest

The VR community is already showing enthusiasm. For instance:

  • A Kickstarter project called Surreal Touch aims to develop Meta Quest 3-style controllers for the Vision Pro.
  • This interest demonstrates demand for better controller options and improved gaming experiences on the platform.

Adding Sony PSVR 2 controllers to the Vision Pro could unlock its gaming and creative potential. While challenges remain, this collaboration shows promise for a more immersive and versatile VR experience. With community interest and developer support growing, the Vision Pro might yet become a major player in the VR market

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