Hello again video gamers, we’re at that product life cycle period of the PlayStation when the said product goes beyond maturity, declines, and then gives way to the emergence of a new, updated and even more innovative product. It has been almost 7 years since Sony released the PlayStation 3. Now it seems the console’s developers have set their sights to the next generation of video game technology, announcing their upcoming project, the release of a new PlayStation console at Sony’s press event on the 20th of February.
First things first; yes we can officially confirm that it will be called the PlayStation 4 (No surprise there). Mark Cerny, lead architect of Sony’s PlayStation 4 console confirmed this during the press conference. He then went ahead to give a detailed revelation of the specs of the upcoming console. Not everything was revealed however, but here’s what we do know: It has an X86 CPU which he referred to as the Supercharged PC Architecture, which has 8 CPU cores. It also has the enhanced PC grahics unit (GPU), and also what is apparently a big deal to them- 8 Gigabytes of unified RAM. The RAM is GDDR5 system memory, and for those of you who don’t know what that means (or and don’t care), it means the system would be super fast.
Cerny also mentioned a ‘standby’ mode. So instead of powering down, you could easily put it to sleep, and resume your game from wherever you stopped the last time (works especially well if you don’t have to deal with interrupted power supply ^_^.)
Now one of Sony’s biggest challenge is matching up with Xbox’s fluid user interface. We did get to see a little of the PlayStation 4’s user interface, but I’m sure we’d see some more of it at the E3 convention.